
VALORANT
UI/UX sound design, music implementation, video editing and implementation. HRTF systems integration and console front-end audio development.

INVISIBLE ARTFORMS
Tools for sound.
Systems for the unexpected.
DAWntless brings musical timing, MIDI and audio workflows into Unreal Engine. Compose with the scene. Design with sound in mind.
EXPLORE DAWntless ↗︎FM drum voices. Sixteen pads. A pattern sequencer with velocity, chance and ratchets. Thumpr ships inside DAWntless. Play a lightweight version right in your browser.
PLAY THUMPR ↗︎
UI/UX sound design, music implementation, video editing and implementation. HRTF systems integration and console front-end audio development.

Sound design for multiple champions and skins. Audio workflow tools and systems development and maintenance in Unreal and Wwise.

Technical Audio Director consulting for the VR Game of the Year.

Technical audio design, music systems design and support across multiple seasons. Unreal Audio Engine MetaSounds engineering support.

Unity audio programming and technical sound design.

Technical sound design.
Riot Games / Epic Games / Keywords Studios / Camouflaj / Sony Honda Mobility / Q-Games
Audio tools, pipelines and integration workflows tailored to your game and team. We connect creative design, implementation and iteration, handling audio integration alongside your coders, designers, animators and technical artists.
Unreal Blueprints · C++ · Plug-ins · Verse · Python · MetaSounds · FMOD · Wwise · Unity · C# · Java · Custom engines
End-to-end sound design, voice-over production and music services, shaped around your project’s needs.
We join your internal communication channels, submit directly to your repositories with an active review process, and take part in playtesting and feedback.