INVISIBLE ARTFORMS

DAWntless documentation

Every guide that ships with the plugin, in your browser.

DAWntless brings music production into Unreal Engine: MIDI and audio tracks in Sequencer with a tempo-aware transport, MetaSound automation in the Curve Editor, the Thumpr FM drum machine, the Afterglow wavetable and granular synth, the SQLCH acid bass, and TheRaK, a cable-free device rack with the DrumKing sample drum machine, STPR-1 step sequencing and the GLTCH stutter effect. TheRaK also hosts your own MetaSound instruments and effects, and plays saved racks in your game.

Documentation

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Start with the DAWntless user guide. All guides are in the Docs folder:

  1. 01DAWntless user guideInstallation, the transport, MIDI and audio tracks, recording, playback sounds and packaging
  2. 02TheRaK instrument rackBuilding racks, jamming, mixing, printing chains to Sequencer, the TheRaK Performer component
  3. 03Your own TheRaK devicesTurning a MetaSound into a rack instrument or effect, the Device Validator
  4. 04DrumKingThe 64-pad sample drum machine and its factory kits
  5. 05GLTCHThe stutter and glitch effect and its banks
  6. 06STPR-1The step sequencer, note lengths and Drum Mode
  7. 07Thumpr FM DrumThe FM drum machine and pattern editor
  8. 08SQLCHThe acid bass and its pattern bank
  9. 09AfterglowThe polyphonic wavetable and granular instrument
  10. 10Tools jamJamming Thumpr, SQLCH, STPR-1 and TheRaK on one clock
  11. 11MIDI MetaSound automationAutomating instruments and effects in the Curve Editor
  12. 12Third-party noticesThe font and the Unreal Engine content that DAWntless and its demos use

Requirements

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  • Unreal Engine 5.8. DAWntless is tested on Windows (Win64).
  • Engine plugins that DAWntless enables for you: MetaSound, Harmonix, Level Sequence Editor, Data Validation (editor only) and MIDI Device (Windows and Mac).

Install

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  1. Close Unreal. If your project already has an older DAWntless, delete its Plugins/DAWntless folder first.
  2. Copy the DAWntless folder into your project's Plugins folder, so that YourProject/Plugins/DAWntless/DAWntless.uplugin exists.
  3. Open the project. If DAWntless is not enabled, enable it in Edit > Plugins and restart.

Where things are

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In the Content Browser, enable Show Plugin Content, then open DAWntless Content:

FolderWhat is in it
DemosWhat you open and watch: the demo map DAWntless with its Level Sequence; the TheRaK song Techno_Rulez; LS_MidiFilterSweep (the filter-sweep automation example) with its instrument MSS_MIDISequencerPlayback_SimpleSynth; LS_SQLCHDemo; the sequence-player example (SequencePlayer); the demo map's visuals (Visuals), audio stems (Audio) and Traveler character (Traveler)
ExamplesThe instruments, effects and racks you build with: the default playback, recording, audio-track and metronome sounds (in the folder itself), Afterglow (synth and presets), DrumKing > Kits, DrumMachine (Thumpr: its graph, kits and pattern banks), GLTCH > Presets, Rack (the factory racks and their chain graphs), SQLCH (graphs, sounds and patterns) and UserDevices (example devices of your own)
WidgetsThe DAWntless editor utility widget

Keep your own work in your project's Content folder. TheRaK saves racks under /Game/DAWntless/Racks; the Thumpr window creates new banks under /Game/DAWntless/Thumpr and new kits under /Game/DAWntless/Thumpr/Kits.

License

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DAWntless is copyright 2026 Invisible Artforms, except the third-party material listed in Third-party notices. All rights reserved.

If you got DAWntless from Fab, the Fab Standard License governs your use. It is per seat: each person who uses DAWntless needs a license. That license sets the terms for shipping projects that include DAWntless, and the Unreal Engine EULA covers the engine content DAWntless uses.

Support

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Email support@invisibleartforms.com. Invisible Artforms: invisibleartforms.com.