INVISIBLE ARTFORMS

Third-party notices

The font and the Unreal Engine content that DAWntless and its demos use

DAWntless includes or uses the following material that Invisible Artforms did not create.

Roboto font (the DAWntless wordmark)

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The DAWntless wordmark, Resources/DAWntlessWordmark.svg, is lettering outlined from Roboto Black Italic, a font that ships with Unreal Engine. No font file is included.

  • Font data copyright Google 2012.
  • Licensed under the Apache License, Version 2.0. The license text is in Resources/RobotoLicense.txt.

Unreal Engine content used by the examples and demos

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Some examples and demos use sounds, instruments and Niagara effect scripts that ship with Unreal Engine. DAWntless refers to this content in your engine installation and does not copy it. It is part of Unreal Engine and is covered by the Unreal Engine End User License Agreement.

Engine contentUsed by
Harmonix plugin test content (/Harmonix/Tests)Demos/SequencePlayer/LS_DAWntless_Example; the DrumKing factory kits Bloom Studio, Dusty Keys, Transitions, Trap Boom and Warehouse; the factory rack DA_Rack_BloomBeat
Harmonix plugin example content (/Harmonix/Examples)the demo map's Level Sequence in Demos and Demos/LS_MidiFilterSweep (the AGuitar patch); the DrumKing kits Dusty Keys and Mallets & Plucks; the record instrument MSS_DAWntless_RecordInstrument_DAWntless; the example user device Pluck
Engine sounds (/Engine/EngineSounds)the metronome; the DrumKing kits Bloom Studio, Dusty Keys, Engine 808, Transitions, Trap Boom, UI Minimal and Warehouse; DA_Rack_BloomBeat, DA_Rack_TechnoRulez and Demos/Techno_Rulez
Editor sounds (/Engine/EditorSounds, /Engine/VREditor)the DrumKing kit UI Minimal
Niagara plugin modules, functions and dynamic inputs (/Niagara)the demo map's visual effects in Demos/Visuals/FXS

The Traveler character (main demo)

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The Traveler in Demos/Traveler (SK_Traveler, SKM_Traveler, A_TravelerWalk_Snaps, M_TravelerSilhouette), which walks in the main demo sequence, is built on the Unreal Engine 5 Mannequin skeleton and walk animation that ship with Unreal Engine, with an original costume mesh. The Mannequin content is part of Unreal Engine and is covered by the Unreal Engine End User License Agreement.

The skeleton and the walk animation (MF_Unarmed_Walk_Fwd) come from the Unreal Engine templates (Templates/TemplateResources), which the Unreal Engine End User License Agreement lets licensees distribute, modified or not.